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Up Up and Away! (guest post)

By Janina Dewitz, on 19 March 2024

The following is a guest post by Lucy Porte who is studying for an MSc in Health Informatics at UCL. In January, Lucy travelled all the way from Manchester to join us at #LearnHack in London. Here is her report:

 

Up Up and Away! 

I had the best weekend recently at #LearnHack 7.0, sponsored by the UCL Centre for Engineering Education and hosted by the School of Management. A distance-learning student, I could not resist the temptation to do a research based hackathon from the centre of Canary Wharf and so headed down to London for the weekend. When we got to the 50th floor of One Canada Square, I knew my decision had payed off. 

evening view of London Docklands with One Canada Square in the centre.

One Canada Square. Credit: Janina Dewitz

 The themes this year were Generative AI and assessment and feedback, to tie into #LearnHack’s overall focus on innovation in a research and education setting. There were so many different parts of the event, from board game sessions to brainstorming workshops, pizza breaks to Brewdog pints, an evening seeing the winter lights display and even a competition to see who could make the best AI-generated artwork. This was all alongside the main activity, the creation of our #LearnHack artefacts, which we would get to present at the end of the three days. 

a seminar room where the first two rows of chairs are occupied by colourful balloons with faces drawn on them

Everyone having fun. Credit: Janina Dewitz

Having only attended one hackathon before and being fairly out of my depth, I was quite apprehensive about this element. Luckily there was a range of amazing project topics to choose from, including game design, UX design, qualitative research pipelines, a tool to perform automated marking and a tool to summarise biomedical research papers. I really struggled with choosing one of these, and spent a lot of the first two days discussing projects with people and gathering ideas for implementation. In the end I chose the last project because it tied into my studies in Health Informatics. 

Project Presentation Slide, Protocol Optimiser by Amy Li

Protocol Optimiser. Credit: Amy Li

Amy, Jenny and myself soon got to work creating a prototype for our idea. Thanks to Amy’s extensive background work, we were quickly able to focus on our objectives and train a ChatGPT to extract method steps from biomedical papers according to a framework we had found online. Because of ChatGPT’s learning capacity we could iteratively improve the tool to create better results and even evaluate its own performance. We were all very surprised to be granted first prize, which included $1000 of AWS tokens and UCL Changemakers funding to continue the project! 

 

The team: Jenny, Amy and Lucy

The team! Credit: Janina Dewitz

We are going to be presenting a poster about our idea at the BCSWomen Lovelace Colloquium in April, and can’t wait to see what comes out of the Changemakers funding, but will be sure to feed back! I honestly didn’t realise I could get so much out of one weekend with the Digital Education team, and would encourage everyone to subscribe to the #LearnHack mailing list, so you can be first in line for next year! 

Lucy Porte 

Online Learning: Community of Practice

By Oliver Vas and Jo Stroud, on 13 February 2024

black smartphone and laptop near person

Photo by Headway on Unsplash

Online Learning is a rapidly expanding area in higher education around the world. While it became a necessity during the pandemic, an increasing number of students and short course learners are choosing to study their degrees fully online. Currently UCL offers around 40 postgraduate programmes with a significant distance learning component, just over half of which are delivered fully remotely.

As such, we’re setting up an Online Learning Community of Practice (OLCoP; catchy, we know) to bring together staff who teach and support online programmes, modules, and short courses at UCL.

At this stage, OLCoP is an informal group, and we hope to use regular meetings and the Teams space to:

  • Share best practices in online teaching and learning
  • Build a communication hub between academic departments, central, and local services
  • Identify and recommend professional development opportunities
  • Disseminate new and changing information relating to policy, quality assurance, pedagogies, technology, and more
  • Ensure that issues relating to equity, diversity, and inclusion in online learning are properly represented
  • Gather actionable feedback from staff and students regarding online learning experiences.

If you are interested in joining, please complete this short form. This will also send you an invite to our Teams space.

We will be holding our first meeting of OLCoP on 13th March 2024 at 2:30pm.

This first meeting will take place as a hybrid event and act as an opportunity to get to know other staff teaching and developing online courses.

Those who wish to attend in person can join us at the training suite at the Anna Freud Centre, not too far from King’s Cross station, while those who prefer to join online can do so via Teams. We will have facilitators in both spaces.

You can register to attend using the form linked above.

We hope you can join us!

#LearnHack 7 reflections

By Geraldine Foley, on 8 February 2024

On the weekend 26 – 28 January I helped to facilitate and took part in the seventh iteration of #LearnHack.

#LearnHack is a community hackathon organised by an interdisciplinary UCL team. The original event was held in November 2015 in collaboration with UCL Innovation and Enterprise at IDEALondon. The 2024 version was the first time it has been run as a hybrid event. It was held over the weekend of 26-28 January in the School of Management department at Canary Wharf in collaboration with the Faculty of Engineering, Digital Education and UCL Changemakers. Participants came from 12 different UCL departments, alumni, and external guests from Jisc. Everyone was invited to submit project proposals for how to improve UCL based on pre-agreed themes. The themes this year were AI and Assessment with overlap between the two.

Being fairly new to UCL I had not come across this event before, but when I was told about the ethos behind it which is to empower a community of staff, students, researchers and alumni to tackle challenges collaboratively and creatively, it sounded right up my street. I am a big advocate of playful learning and creating a safe space for experimentation and failure. I also liked the interdisciplinary approach which encourages people from all backgrounds to work together and learn from each other.  Anyone with a valid UCL email address can submit a project proposal to be worked on over the weekend and anyone can run a learning session to share their skills or ideas with participants. Everyone is encouraged to attend welcome talks on the Friday evening to hear about the different projects and get to know each other and form teams. Participants have the weekend to work on their chosen project and also take part in learning sessions.

I’m always up for a challenge, so I not only put forward a project proposal and ran a learning session, but I also helped to facilitate the online attendees on the Friday evening and Saturday morning. This meant it was a packed weekend and I got to experience all the different elements of #LearnHack, including joining online on the second day. 

View from UCL School of Management at Canary Wharf.

View from UCL School of Management at Canary Wharf.

The venue was amazing, with great views of London, and the School of Management spaces were perfect for collaboration and hybrid events. The learning sessions were great, I particularly enjoyed learning how to use Lumi and GitHub to create and host H5P activities outside of Moodle so that they can be shared externally. I also found out about the game that ARC had devised for engineers and developers to learn about the issues associated with generative AI where players can help prevent or create an AI Fiasco.

My own session on making a playful AI chatbot was run online but many people joined from the room. The session encouraged people to experiment with different types of chat bots and have a go at creating their own. We managed to create some interesting applications in the short time we had including a bot that accurately answered questions on using Moodle, Zoom and Turnitin. We also explored how a bot’s personality can impact a user’s interactions and perceptions on the accuracy of its responses and had some interesting discussions on some of the ethical issues involved with users uploading material to datasets.

In-between games, food and learning sessions, teams worked on five different projects. I was impressed with all the project teams and the work they managed to produce in such a short space of time. The winning team stood out in particular, as they created a working prototype using ChatGPT. Their project aims to reduce the time that medical science students spend manually searching through articles looking for replicable research. This team now have Student ChangeMaker funding to create an optimiser to filter through biomedical research papers and extract quality quantitative methods. It is hoped that the ‘protocol optimiser’ will streamline workflows for researchers and students to find suitable lab work. I am looking forward to following the development of their project and hopefully they will report back at a changemaker event later in the year.

#LearnHack 7 Feedback on participants ‘best bits’ of the event.

Despite smaller numbers of attendees than hoped, feedback from participants was positive with calls to raise awareness amongst the student population with promotion in freshers’ week and from careers to encourage students to join. Personally, I had a great time, although next time I wouldn’t try to do quite so much and would either stick to being involved in a project or helping to facilitate and run sessions. The Faculty of Engineering has already given the go ahead for #LearnHack8 and we are currently exploring possibilities with running some mini #LearnHack events before then, so watch this space for more details and if you have an idea for a project then get in touch.

Leeds Online Learning Summit 2023

By Oliver Vas, on 28 July 2023

Picture by Oliver Vas

On the 10th and 11th July, Tim Otway and I attended in-person The University of Leeds’ first ever Online Learning Summit, where we met a number of other colleagues from other institutions and went to a series of presentations throughout both days. The agenda was broad ranging, though it could roughly be categorised into three themes: creating design ecosystems, extending accessibility and enabling lifelong learning.

Firstly, we received an overview of the current outlook within HE online learning from Neil Mosley, and later from Sam Brenton, Melissa Highton and others. They spoke about witnessing steady growth in demand for online learning in the UK, as well as more rapid growth abroad. Sam Brenton mentioned that UK institutions are in a good place to take advantage of increased demand but must capitalise quickly. Neil Mosley foresaw the slow decline of MOOCs as interest intensifies in more flexible, stackable programs such as micro credentials – a topic that featured prominently in the summit. During the event participants grappled with formulating a ‘manifesto’ to standardise the regulation and awarding of micro credentials. Melissa Highton mentioned that while micro credentials still remain relatively unknown, CPD courses are the most highly searched for online. Data shows that learners typically want CPD that is badged, accredited and associated with a known brand or institution.

We also heard from educators who have enjoyed great success as online-only institutions, such as Joann Kozyrev, VP at Western Governors University, who spoke about moving away from the ‘time served’ model to great effect: allowing learners to progress once they meet the completion requirements rather than inflexible time markers. In their case, students pay a fixed fee for 6 months of learning, within which time they can take as many or as few credits as they wish.

Given the novel nature of a lot of challenges faced in the sector, the summit focused on a number of original and effective problem-solving techniques. One notable technique was Aaron Kessler’s learning engineering process which emphasised the continual need to “close the loop” between the stages of challenge, creation, implementation and investigation.  We also learnt about the differences between systems thinking, design thinking and futures thinking, and participated in Leah Henrickson’s “What-if” experiment, brainstorming possible future scenarios in 5-year increments.

The summit then attempted to apply these problem-solving techniques directly to a few of the challenges, specifically: AI and ethics, the nature of assessment, and accessibility integration. Donald Clark asked whether considerations over ethics in AI are doing more harm than good. He pointed out that the more cautious countries risk falling behind unnecessarily, since regulatory efforts are unlikely to be successful. Later, a panel debated the role of assessment and whether online learning had any chance of moving away from the grade-centred approach that dominates most of the education sector. Ultimately, they concluded that assessment remains a necessary tool to show that learning has taken place. Lasty, we heard from course alumni on how accessibility had improved their course experience. They emphasised that accessibility should be embedded from the start of programme development, rather than treated as an afterthought.

Overall, the conference was well organised and successful at balancing its in-person and online audiences. The experience was greatly enhanced by the attendance of a digital artist who drew live tableaus during each talk, helping to illustrate and reinforce key concepts.

Online Learning Workshops

By Oliver Vas, on 30 September 2022

Laptop beside noteboook

The Digital Education team will offer a series of staff development sessions focusing on designing and teaching online courses. These sessions will be delivered remotely via Microsoft Teams and are available to all UCL staff and any postgraduate students with teaching responsibilities. 

Designing live online classes 

One of the main advantages of synchronous online learning is that it allows immediacy in teaching and learning. However, synchronous learning can be challenging for students who may lack access to fast internet connectivity, are situated in different time zones, or experience accessibility barriers. Hence, facilitating interaction in an online classroom must be intentionally planned and holistically arranged with asynchronous learning.   

This 90-minute session provides practical guidance on how to design accessible live online classes, including the creation of learning activities to engage students throughout the session (from icebreakers to exit tickets), deciding which interaction channels to use, and effective mechanisms for moderation and time management. 

To enrol via MyLearning, please visit the Designing live online classes booking page and select one of the following date: 

  • 25th October 2022 – 2:00-3:30pm 

Designing video lectures 

Video is a frequent medium for content in online courses. It can be used to complement and, occasionally, replace teaching methods that might take place in an on-campus context, but while video can offer a range of benefits it’s important to use it appropriately. 

This 60-minute session looks at how we can use the basic principles of learning design to align content and activities to learning outcomes. We will consider the strengths of video, how to ‘chunk’ content clearly, the kinds of generative and active learning tasks you might intersperse between such chunks, and some basic principles of accessibility and usability. Session participants will be given a chunking template to work with and discuss potential activities with their peers. 

To enrol via MyLearning, please visit the Designing video lectures booking page and select the following date: 

  • 13th December 2022 – 10:00-11:00am 

Designing asynchronous learning activities 

Asynchronous learning is a major part of distance education as it offers plenty of flexibility, allowing students to learn at their own pace regardless of time zone, location, or schedule. However, asynchronous learning activities must be carefully designed to ensure students stay motivated and engaged. 

This 90-minute session provides practical guidance on designing and sequencing asynchronous teaching and learning activities, focusing on the different tools and types of interaction, as well as on communication and accessibility considerations. We will explore the guiding principles to structure asynchronous learning both in a self-paced and tutor facilitated course. Finally, you will get the opportunity to put it into practice by drafting an asynchronous unit in a storyboard format. 

To enrol via MyLearning, please visit the Designing asynchronous learning activities booking page and select one of the following dates: 

  • 11th October 2022 – 2:00-3:30pm 

Please ensure you are using Desktop@UCL or the UCL VPN when booking.

If you encounter any problems when attempting to enrol, please contact isd-digiskills@ucl.ac.uk 

Other training resources 

Further support 

If you have any issues in relation to accessibility, please contact us on: digi-ed@ucl.ac.uk. 

Would you like professional recognition for effective technology use in education?

By Karen Shackleford-Cesare, on 28 January 2022

If so, why not join the 2022 Bloomsbury Learning Exchange (BLE) Cohort and work towards CMALT accreditation? You may be a tutor, a PGTA, an ELO, a TA, a Librarian, a Learning Technologist, etc. Anyone in fact, who is a staff member at one of the institutions affiliated to the BLE (namely, Birkbeck, LSHTM, RVC, SOAS, UCL, City, University of London and UoL) and has been using technologies effectively to teach or support teaching and learning. Indeed, in the last two years many more UCL staff members have been doing just that.

What is CMALT?

CMALT stands for Certified Membership of the Association for Learning Technology and the CMALT Accreditation Framework provides pathways to peer-assessed accreditation for a cross-section of learning technology focused professionals, educators and administrators in the UK and internationally.

Join the BLE CMALT Cohort

Registration for the BLE CMALT Cohort is now open! (Until March 1st 2022*). If you missed our two Introduction to CMALT sessions, our slides are available to view here and the session’s recording is here. Attached is the CMALT Prospectus; further information about CMALT and the Association for Learning Technology can be accessed here: https://www.alt.ac.uk/certified-membership

When you have decided, which of the 3 CMALT pathways you may wish to pursue, (download the CMALT Prospectus for details), then please complete our sign up form. Thereafter more information will be emailed to you. The first cohort meeting was or will be on Thursday 3rd Feb, 1 – 2.30pm and was recorded. Future meetings will take place on the first Thursday of every month for no more than 8 months.

Late starters are very welcome! (Until March 1st 2022*). So, if you are interested please do get in touch using the aforementioned form.

*It is also possible to pursue CMALT accreditation independently at any time. See CMALT Support for details.