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Work & Life: Creative Assembly & Safe In Our World on Mental Health in Videogame Development

By Rebecca Markwick, on 24 June 2021

I chat with Sarah Howell, Head of HR at Creative Assembly, and Sarah and Rosie from the charity Safe in Our World all about the importance of looking after mental health in the workplace and how best to create an encouraging space to increase diversity and inclusion in the gaming industry.



Show Notes

I chat with Head of HR at the award winning games developer Creative Assembly, Sarah Howell, alongside Sarah and Rosie from Safe in Our World, a videogames specific mental health charity.

We discuss the importance of wellbeing in an industry that is rife with burnout and crunch, what support is available both at CA and SIOW, the difficulty of working from home and how to move forward with flexible working conditions, and we finish up with a great discussion on the importance of diversity and inclusion in the industry and what CA do to help improve this area and be the change we want to see.

Creative Assembly Legacy Project
Safe in Our World
Black Girl Gamers
Autistica
POC in Play

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