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Why Pokémon Go is a gift to museums

By Jack Ashby, on 2 August 2016

Pidgeotto on the loose in the Tanks at Tate Modern (C) Jack Ashby

Pidgeotto on the loose in the Tanks at Tate Modern
(C) Jack Ashby

As a museum person and member of UCL’s Digital Humanities team, I was recently asked to make a brief contribution to an article in The Guardian about the impact of Pokémon Go on museums. I argued that the new smartphone game has been a gift to the museum sector, and I thought I would expand on that here.

Since it was released in the UK last month, Pokémon Go has been nothing short of a phenomenon. It is impossible to walk down a street and not spot people gazing at their screens as they try to catch digital creatures or stock up on supplies as they pass Pokéstops. It is the Pokéstop aspect of the game that I believe is the gift that museums have been given.

The gift of Pokéstops

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Subnature exhibition opens today

By Jack Ashby, on 21 May 2014

ALTED Hydrozoa by Lan Lan, 2014. From Subnature exhibitionToday an incredible exhibition of artworks based on digitally altered fish bone sculptures opens at the Grant Museum. Subnature features sculptures and prints by emerging artist Lan Lan (UCL Slade School of Fine Art), who through the manipulation of original fish bone sculptures creates contemporary phantom creatures.

Set amongst the Museum’s historic collections of skeletons, skulls and specimens in jars, the exhibition establishes a dialogue between natural history and its contemporary interventions – intertwining a Victorian collection with 21st Century digital techniques.

The fantastical works take the form of cosmic bodies and marine animals, with some installations imagining a fictional future where energy plants rely on the phantom creatures. There is a flickr album showcasing some of the works.

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Reflections on ‘Plaster reproduction in the context of 3D printing’ Pop-Up Display and Lecture

By ucwchrc, on 22 November 2013

Mona Hess, Research Assistant for 3D imaging and project co-ordinator of the Petrie Museum’s 3D imaging project, curated a Pop-Up display this November on 3D printing and scanning at UCL Art Museum. 3D printing is a new and high profile phenomenon that started in 2007. The aim of the Petrie research has been to make use of the opportunities this technology creates in the museum space, such as engaging with a diverse and wide audience through the creation of 3D objects.

This Pop-Up workshop wove together film clips of high resolution colour laser 3D scanning to demonstrate how different types of technology works, as well as addressing techniques first-hand with the use of a mini hand scanner with the use of a low cost hand scanner based on near-infrared detection originally used for motion tracking.  (more…)

Digital Egypt: Museums of the Future.

By Edmund Connolly, on 12 November 2012

Guest blogger: Giancarlo Amati (Digital Developer at the Petrie Museum)

 

On the 3rd of November 2012, The Petrie Museum of Egyptian Archaeology organized “Digital Egypt: Museums of the Future”, a showcase of 3D interactive applications result from Petrie Museum research into the use of 3D technology in the heritage sector. The 3D interactive applications are also part of a new upcoming exhibition, titled “3D Encounters: where Science meets Heritage”, specially designed to celebrate the opening of the new UCL-Q campus in Doha,Qatar.

A Modern Makeover

A Modern Makeover

 

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