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Archive for February, 2014

Bentham, Utilitarianism and Sex

By Nick J Booth, on 5 February 2014

Bentham later in life.  Photo courtesy of UCL Art Museum.

Bentham later in life.
Photo courtesy of UCL Art Museum.

On February 14th (yes, Valentine’s day) I will be giving a short talk at ‘Late London: City of Seduction’, part of the Museum of London’s special events program, on the auto-icon of Jeremy Bentham. I will be introducing the auto-icon, discussing how it was made and talking about some of the legends that have built up around it (head used for a game of football anyone?). I will then relinquish the floor to Professor Philip Schofield, head of the Bentham Project, an expert of Bentham’s life and works.

So, a dead Philosopher, a mummified head and an articulated skeleton don’t sound very suitable for Valentine’s day do they? And maybe they aren’t, however if you look closer at the philosophy Bentham helped found…

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Pondering Petrie’s Pots

By Alice Stevenson, on 4 February 2014

When you think about ancient Egypt what comes to mind? Plenty of things beginning with the letter ‘P’ no doubt: Pyramids! Pharaohs! Papyrus! Maybe even Petrie. But Pottery?…

Grumpy pots in the Petrie

Grumpy po[u]ts in the Petrie

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On the Origin of Our Specimens: The Grant Years

By Emma-Louise Nicholls, on 4 February 2014

‘The Twelve’

The collection of specimens, known since 1997 as the Grant Museum of Zoology, was started in 1827 by Robert E. Grant. Grant was the first professor of zoology at UCL when it opened, then called the University of London, and he stayed in post until his death in 1874. The collections have seen a total of 13 academics in the lineage of collections care throughout the 187 year history of the Grant Museum, from Robert E. Grant himself, through to our current Curator Mark Carnall. In 1948, the role of chair and collections care evolved into separate lineages. The chair of zoology remained as such, but a role more dedicated to the care of the natural history specimens emerged as the first professional curator was employed, a title that was passed down through to the current post in charge of collections care. Both Grant and many of his successors have expanded the collections according to their own interests, which makes for a fascinating historical account of the development of the Museums’ collections.

However, although the Museum now adheres to strict policies regarding our specimens, ‘back in the day’ the rules regarding such things as paperwork were a little more… lax. As such, although many specimens have been added by eminent academics such as Robert E. Grant, E. Ray Lankester, W. F. R. Weldon and D. M. S Watson (after who UCL’s science library is named), in many cases we simply don’t know which specimens they are. On one hand it is highly frustrating, but on the other hand, it makes it thrice as exciting when we come across one that can be directly attributed to one of the earlier members of ‘The Thirteen’.

Over the next 13 weeks, this blog series will give a brief introduction to each of the 13 curators in the history of the Grant Museum. Each week a different curator will be looked at, in chronological order, and illustrated (where possible) with some of the specimens that can be traced back to each of them in the collections. So, let us start at the beginning with the big man himself…

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Specimen of the Week: Week 121

By Emma-Louise Nicholls, on 3 February 2014

The most important thing everyone needs to know about today is that it is my lovely sister’s birthday. Unfortunately/fortunately she is not a specimen in the Grant Museum and so writing about her doesn’t really fit in the remit of Specimen of the Week. It’s fine though as I have another (genuine) specimen to awe and inspire you instead this week, it is one of the most respectable animals in its kingdom (the animal one). This week’s Specimen of the Week is… (more…)

The journey of a 3D model into interactive applications.

By Giancarlo Amati, on 2 February 2014

Photogrammetry and laser scanning are 3D imaging technologies that can generate very accurate 3D models of real objects. These techniques represent the object in the form of a very dense point-cloud dataset that can be several megabytes big. In order to use a 3D model in interactive applications, the point-cloud dataset has to be processed and transformed into another model which is smaller in file-size but with the same aesthetic features of the original one.

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